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Flame Dragon
GG4E08-149
Number 149
Cost 1500
Data Crystals Required 2
Tribe Dragon Borg
Type Long range type
Rarity C
Has Alternate? Yes (picture)
Level 1 HP/Level 10 HP 1000/1450
Defense 8
Shot 7
Attack 2
Speed 1
Jump Type Boost jump
Level-up Schedule Normal

Description Edit

A Gotcha Borg who was born in the volcano area of Mega Borg. He is made of flame itself, and can survive amazing temperatures! Burns and melts everything with his FLAME BREATH!

Movement Edit

Trying something new here with documenting movement stuff. Sry for the mess, but if someone could put this in a better suited place and leave a hyperlink, that'd be great. I'll move it if I find one first.
- Skybot437
Almost all borgs have at least 4 ways to affect their position in game: walking, dashing, jumping, and some form of horizontal air movement. For a few, turn speed may be noted if it is relevantly different than its walk or horizontal air speed. If a borg has a move that can cause it to move in a significantly different way than normal via its intended effect, that move should also be listed by it's button.

As it is hard to accurately judge any borg's movement, I'm putting forth a few categories to hopefully fit them into:

- N/A: The borg lacks the movement type. Only used for the 4 main movement types. Most Fortress Borgs' 4 main speeds are N/A.

- sluggish, slow, moderate, fast, breakneck: The various relative speeds to other borgs. To be used with discretion. Dragons typically have a walk speed of sluggish and acceleration ninja's X would be breakneck.

- teleportation: Moving causes the borg to instantaneously appear somewhere else without opportunity to be hit. Very few borgs have this. Switching Ninja's and Teleport Ninja's X are good examples.

Any notes about movement oddities should be kept to the notes section. If a dash causes a borg to raise off the ground, notes. If a jump grants a borg I-frames, notes. If a horizontal air causes a borg to spontaneously combust, notes. Etc, Etc, you get the picture.

Type Speed Notes
Walk Sluggish New input makes turning faster, B Shot auto-turns
Dash N/A
Jump Slow Long takeoff animation, long landing animation
Horizontal Air Moderate

Passive Abilities Edit

(Should really have a checklist for these)

Super Armor

Moves Edit

Type Name Solidity Penetration Explodes? Refill Type Level 1 Ammo/Level 10 Ammo
B Shot Fire Bomb Nonsolid None Yes Gradual 5?/??
X Fire Breath Nonsolid All No All at Once 1/1
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